Qingqin Liu | HCI, VR, Haptics

⚛️🔭🌌📡🛸🤖🖥👀👋🧠🤯 MEI LAB. Kowloon. Hong Kong.

prof_pic.jpg

(photo by Wynne)

neoliu-c@my.cityu.edu.hk

Greetings! I am Qingqin Liu, 刘晴钦 in Chinese, a PhD student at the Multimodal and Embodied Interaction (MEI) Lab at City University of Hong Kong. I am fortunate to be advised by Prof. Kening Zhu. I hold a Master’s degree in Communication from the University of Science and Technology of China (USTC), where I was mentored by Prof. Yanxiang Zhang. Prior to that, I earned my Bachelor of Science in Astronomy at USTC 🌌

My research focuses on enabling human-computer interactions through diverse modalities(haptics, touch, gestures, gaze, etc.), across various devices (hand-held, head-mounted, midair, esp. VR/AR/MR). I am also passionate about game interaction and playable interfaces, encompassing game design, development, and player experience evaluation.

Google Scholar CityU HK Scholar

news

Apr 30, 2025 Blossoms Across Time💐 was accepted by SIGGRAPH 2025 Immersion Pavilion! Congrats to Wynne!
Apr 23, 2025 VirCHEW Reality🍡 was accepted by SIGGRAPH 2025 as a conference technical paper! Congrats to the team! See you in Vancouver 🍁
Feb 06, 2025 FloraJing🪷 was accepted by CHI 2025 as a full paper, see you in Yokohama 🌊🌸 Congrats to Wynne!
Apr 16, 2024 Attending IEEE VR24, Orlando, Florida. :sunflower: :leaves:
Jan 30, 2024 Glad to continue HCI research at MEI Lab, CityUHK as a PhD student 24 Fall! :smile: :sparkles:
Jan 22, 2024 Project "PetPresence" was accepted by IEEE TVCG, and will be presented in IEEE VR 2024!
Aug 16, 2023 Joined MEI Lab as an RA! :star:

selected publications

  1. Blossoms Across Time: AI-Assisted Cultural Dialogue Through Diverse Artistic Expressions in VR Intangible Cultural Heritage Experience
    Yingna WangQingqin Liu, Xiaoying Wei, and Mingming Fan
    In ACM SIGGRAPH 2025 Immersive Pavilion, Vancouver, BC, Canada, 2025
  2. VirCHEW Reality: On-Face Kinesthetic Feedback for Enhancing Food-Intake Experience in Virtual Reality
    Qingqin Liu, Ziqi Fang, Jiayi Wu, Shaoyu Cai, Jianhui Yan, Tiande Mo, Shuk Ching CHAN, and Kening Zhu
    In ACM SIGGRAPH 2025 Conference Papers, Vancouver, BC, Canada, 2025
  3. Facilitating Daily Practice in Intangible Cultural Heritage through Virtual Reality: A Case Study of Traditional Chinese Flower Arrangement
    Yingna WangQingqin Liu, Xiaoying Wei, and Mingming Fan
    In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, Yokohama, Japan, 2025
  4. Petpresence: Investigating the integration of real-world pet activities in virtual reality
    Ningchang Xiong#, Qingqin Liu#, and Kening Zhu
    IEEE Transactions on Visualization and Computer Graphics, 2024
  5. Redirected Walking in 360° Video: Effect of Environment Size on Detection Thresholds for Translation and Rotation Gains
    Yanxiang Zhang, Qingqin Liu, and Yingna Wang
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2022
  6. Touch the History in Virtuality: Combine Passive Haptic with 360° Videos in History Learning
    Yanxiang Zhang, Yingna Wang, and Qingqin Liu
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2022
  7. The Sloped Shoes: Influence Human Perception of the Virtual Slope
    Yanxiang Zhang, Jialing Wu, and Qingqin Liu
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2022